Endless Quest - Part 2: Enemy Spawner
This week, Cedric will show you how to have enemies spawn at random. These enemies serve as the obstacles for the game and will have their own animations. At first our only option will be to jump over the enemies, but soon we will be able to draw our blade and strike them down!

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Endless Quest - Part 1: Setting the Scene
This week, Cedric will show you how to create an endlessly scrolling scene for an Endless Runner game. You will also learn to import animations for the player character and program how to change between them when running and jumping.

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Rhythm Revolution: Part 4 - Finishing Touches
Let’s add the finishing touches to our rhythm game!

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Rhythm Revolution: Part 3 - Song Selection
This week, Cedric will show you how to create a menu screen that will allow you to select which level you want to play.

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Rhythm Revolution: Part 2 - Game Mechanics
Feel the beat with this classic rhythm game!

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Rhythm Revolution: Part 1 - Feel the Beat
It’s time to make more levels and more interesting block types!

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Block Buster 3: Enhanced Blocks
It’s time to make more levels and more interesting block types!

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Block Buster 2: Power Ups
Let’s spice things up with powerups!

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Block Buster 1: Core Mechanics
Let’s re-create a classic where you must break blocks!

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Space Beats - Part 5: Finishing Touches
It’s time to wrap up Space Beats with some finishing touches!

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Space Beats - Part 4: Boss Battles
Get ready to take on our toughest challenge yet: the boss battle!

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Space Beats - Part 3: Weapon Enhancements
It’s time to create enemies that will shoot back at our player.

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Space Beats - Part 2: Enemies Inbound
This week, Cedric will show you how to add enemies that move down the screen and shoot at the player. The enemies' bullets will also sync up with the beat of the music. And finally, we'll make the enemies explode when destroyed!

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Space Beats - Part 1: Movement
It’s time to make a space shooter in Construct 3!

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King Crate: Finale!
Let’s wrap things up for our puzzle platformer game!

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King Crate: Level Transitions
Learn how to transition between your levels with style!

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King Crate: Using Tilesets
It’s time to start designing our levels with tilesets!

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Absolute Beginners: Labor Day Challenge
Want to see your idea for a new Absolute Beginners episode taught by Cedric? Complete this challenge, and you just might!

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King Crate: Getting Animated
It’s time to get out character animating in our game!

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King Crate: Platforming Basics
Get ready to start learning platforming with a new software: Construct 3!

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Character Customizer
In this episode, Cedric will show you how to create a character customization screen in Scratch!

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