Rhythm Revolution: Part 2 - Game Mechanics

Instructor: Cedric | Difficulty: Beginner | Series: Rhythm Revolution
This week, Cedric will show you how to create the core game mechanics for this rhythm game. By creating and implementing functions, you'll program the game to destroy arrows for points, lose energy on missed beats, and earn combos. You'll also start designing the beat maps for your tracks!

You can always watch a livestream anytime! But before following along with the project, be sure to complete the following checklist:

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Previously recorded December 7th, 2020. Chat is now closed.