How LIVE Learning Works

Frequently asked questions about LIVE learning.

How does LIVE learning work?

At a Game-U studio, students join an instructor in a classroom to complete a project, learn a new skill, or undertake a fresh challenge. In a LIVE class, students will do the same - but virtually! Through their LIVE subscription, they can register for upcoming livestreams, watch software tutorials, rewatch previous livestreams, and more. All LIVE classes can be completed right from the student's home computer.

What do LIVE students learn?

Our instructors have an amazing set of skills to share, online and in class. LIVE students will "sit down" with these instructors virtually to complete projects in game design, coding, animation, and 2D and 3D art. Want to learn how to draw manga? Looking to make a 3D model in Blender? Trying to figure out Unity or Unreal? LIVE classes will help with that!

Do students and instructors still interact, or are students on their own?

A key part of in-studio classes at Game-U is the interaction between an instructor and his or her students. Questions, examples, help, and direction give students clarity and allow them to deepen their understanding of the topic at hand. Interaction doesn't go away in a livestream class! 

Through YouTube's chat feature, and with guidance from a moderator, livestream students can get help, ask questions, and learn from other students' questions. Students will also have access to a LIVE Discord server where they can receive troubleshooting help.

What do I do to prepare for a livestream?

Prepare for a LIVE class in a few simple steps!

  1. RSVP to the stream. You can do this right on the Livestreams page.
  2. Download any software you need. Your RSVP email and the stream listing itself will tell you exactly what software you need. Tutorials are available to help you get going!
  3. Sign in about 10 minutes before the stream is scheduled to start.
  4. Navigate to the stream you RSVP'd to and download any project files.
  5. Join the stream!

Need more info? Try our other FAQ pages!