Instructor: Cameron Hillman | Difficulty: Intermediate | Series: Give Sci-Fi Some Props
Have you ever looked at a spaceship in Star Wars, or an alien station in Halo, and thought to yourself, “How did they make all of this?” Wonder no longer! In this series, you’ll learn how to create a hard surface sci-fi fuel canister from scratch. By the end, you’ll have a game-ready model that would fit perfectly into any space or science fiction setting you envision.
In this episode, Cameron will show students how to texture their models in Substance Painter! Students will learn how to properly export their model from Blender, as well as learn how to use Substance Painter to create awesome textures for it.
Before participating in this livestream or watching the archived video, be sure to follow the following checklist: