Instructor: Cameron Hillman | Difficulty: Intermediate | Series: Give Sci-Fi Some Props
Have you ever looked at a spaceship in Star Wars, or an alien station in Halo, and thought to yourself, “How did they make all of this?” Wonder no longer! In this series, you’ll learn how to create a hard surface sci-fi fuel canister from scratch. By the end, you’ll have a game-ready model that would fit perfectly into any space or science fiction setting you envision.
In this episode, Cameron shows you how to give your 3D fuel canister some color! You’ll learn how to import and utilize premade textures inside Blender, applying them to your model to give it a realistic finish.
Before participating in this livestream or watching the archived video, be sure to follow the following checklist:
Previously recorded February 17th, 2020. Chat is now closed.