Instructor: Cameron Hillman | Difficulty: Intermediate | Series: Modular Dungeon Cell
Have you ever been playing a game, walked into a huge dungeon, and thought to yourself, “How did they make all of this?" Well, look no further. In this series, instructor Cameron will show you how to create your own modular dungeon cell! You’ll learn how to model, texture, and implement all of the trimmings of a medieval dungeon.
In this episode, you'll learn how to lay the foundation for a dungeon cell scene. You'll create the base for our scene in Blender 2.8, and learn how to do it in a way that’s clean and modular for video games.
Before participating in this livestream or watching the archived video, be sure to follow the following checklist: