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Instructor: Justin | Difficulty: Beginner | Series: Pocket Creatures, Episode 1

Want to learn how to make your own Pokemon style game? Instructor Justin will kick off this series by showing you how to program turn-based battle mechanics using the Unity game engine. Dive in and start dueling!

In this lesson, we will learn how to quickly and easily set up a battle system in true Pokemon game style, using a template provided by Game-U. We will also explore how to set up our creatures' stats and how to dynamically change them on-screen, based on how we play the game.

Before joining the stream, be sure to follow the checklist below:

RPGs