Instructor: Cameron Hillman | Difficulty: Intermediate | Series: Modular Dungeon Cell
Have you ever been playing a game, walked into a huge dungeon, and thought to yourself, “How did they make all of this?" Well, look no further. In this series, instructor Cameron will show you how to create your own modular dungeon cell! You’ll learn how to model, texture, and implement all of the trimmings of a medieval dungeon.
In this episode, students will learn how to use tileable textures made in Quixel Mixer to create materials for their scenes inside of Blender. Using tileables is one of the most efficient ways of texturing any scene, and is a core and essential component in any 3D artist’s skillset.
Before participating in this livestream or watching the archived video, be sure to follow the following checklist: